ScriptEase: A generative/adaptive programming paradigm for game scripting

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ScriptEase: A generative/adaptive programming paradigm for game scripting

The traditional approach to implementing interactions between a player character (PC) and objects in computer games is to write scripts in a procedural scripting language. These scripts are usually so complex that they must be written by a computer programmer rather than by the author of the game story. This interruption in the game story authoring process has two distinct disadvantages: it inc...

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As the video game industry grows, both developers and creative authors seek new ways to simplify the process of controlling story content using scripts. This paper describes a story model and its software implementation, ScriptEase II, designed to solve this game design bottleneck. ScriptEase II is the second generation of the ScriptEase system, whose goal was to enable game authors with no pro...

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ژورنال

عنوان ژورنال: Science of Computer Programming

سال: 2007

ISSN: 0167-6423

DOI: 10.1016/j.scico.2007.01.005